The just-released Les Mills Bodycombat offers a sophisticated, effective and enjoyable training experience with Quest, and the lack of a subscription plan is a big bonus. Read our impressions.
Feeling the potential of VR fitness until one day, many training apps that are as profitable as membership gyms have moved to a recent subscription model. Supernatural paved the way with the attention-grabbing daily training of Meta Acquisition, and BoxVR completely overhauled its product to become a subscription-based FitXR.
While the benefits of a consistently updated fitness platform are undeniable, VR is still stepping into the fitness space, and these services are not as versatile and intense training as everyday choices. As a result, it can be difficult to justify a subscription commitment. Les Mills Bodycombat’s one-time purchase approach can appeal to people who are still worried about the outlook.
Bodycombat costs $ 29.99 and offers 30 boxing-based training routines. If you’ve played FitXR or most other rhythm-based VR games, you’ll understand the basics. The target needs to reach and punch the beat of the music, but in the obstacle zone, you need to duck or crouch out of the way. .. You can also choose a playlist that runs between 5 and 20 minutes to compete with other players’ previous scores and stay motivated.
This isn’t the most original VR training experience, but Bodycombat has a good understanding of the basics and extends them with a welcome personality. Instructors Dan Cohen and Rachael Newsham provide pre-recorded tutorials and audio work for all in-app workouts to speak consistently throughout the session. It gives each session a little friendship in the spirit of spin class, and their encouragement may sometimes be out of sync with your actual performance, but their constant about how to properly perform the move. No reminder is definitely appreciated.
The app also puts a lot of emphasis on technique and offers some unique motions such as punching highs and lows and swinging your arms in a T-pose. After 20 minutes of high intensity training, I found myself quite out of breath and starting to feel heavy from the number of squats. I’m a pretty active person who runs and bikes on a regular basis, so I’m relieved whenever the app can sweat in my first session.
Elsewhere, there are some issues, such as the VR app being overly enthusiastic about the calorie burn counter, but the overall experience is pretty good. Music is also your standard gym fare, but this isn’t as big a focus as games like Beat Sabre.
Ultimately, Les Mills Bodycombat may not be the most original VR fitness app in the world. Also, while there is no novel idea that developer Odders provided in OhShape, it does provide a good understanding of the basics, a sophisticated experience and a wide range of effective training. At a one-time price.
Les Mills Bodycombat is now available on Quest for $ 29.99.